Guido, the Bouncer
Fraction:
Street
Cost:
4
Attribute:
Solo
Style:
1
SR:
4
LR:
0
Def:
5
Empathy:
6
Power:
2
// When played, target a Location you control. You must always declare Guido to defend that Location if it is hit. If target Location is trashed or burned, burn Guido. Guido can be placed in either deck.
// Guido may not assign or move into any other runs or hits. Guido may not be sent home or removed from any skirmish.
// Action: At any hit on a Location you control, you may play Guido from your hand, paying his printed cost and targeting that Location. Guido is immediately moved into that skirmish. Burn Guido at end of turn.